﻿
        using System.Collections;
        using System.Collections.Generic;
       using UnityEngine;
        using UnityEngine.UI;
        public partial class AutoQuoteMainUI:MonoBehaviour
        {
            [SerializeField] private List<GameObject> mDd = null;
[SerializeField] private List<Transform> mTranList = null;
[SerializeField] private List<Text> mTextList = null;
[SerializeField] private RawImage mRawImage = null;
[SerializeField] private Dropdown mDropdown = null;
[SerializeField] private Slider mSlider = null;
[SerializeField] private Scrollbar mScrollbar = null;



            partial void InitCustom();

            partial void OnClickDropdown(Dropdown go);
partial void OnClickSlider(Slider go);
partial void OnClickScrollbar(Scrollbar go);


            public void InitUI()
            {
                mDropdown.onValueChanged.AddListener(delegate { OnClickDropdown(mDropdown); });
mSlider.onValueChanged.AddListener(delegate { OnClickSlider(mSlider); });
mScrollbar.onValueChanged.AddListener(delegate { OnClickScrollbar(mScrollbar); });

                
               InitCustom();
            }
            
            

       }
        